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Daniel's Blog

Daniel
Finally an update again! - 21-03-2011
Yay! It was about time, no? This website hasn't been updated for over a year now. Ouch! I decided to redo the website into a more generic type of portal website for games that we may create in the future. I say "may make" on purpose here, because...
The boring stuff - 07-01-2010
Yes, boring stuff needs to be done as well. Recently, I've put my effort in developing some of these boring aspects of a game. This includes the following: Log file support Whenever something goes wrong with the game, we need to discover where the...
Basic gameplay - 01-12-2009
In the past two weeks we've been working hard to make a playable game prototype. Our aim was to make a demo for Alientrick gamenight. The work has paid off, because it resulted in a playable first-person-shooter game. Multiplayer over LAN was...
Walking around - 16-11-2009
This weekend Dennis and I have been working on a new version of the game's prototype. The goal was to finish off the menu system (very early version) and to be able to walk around in a testmap. While Dennis was working on finishing the animations of...
The beginning - 12-11-2009
By Daniel -- After many people bothered me with the question "is the game done yet?", I've decided to work on a new prototype for the game. The original intend was to begin developing the game with an engine build from scratch. I've thought alot...

Dennis's Blog

Dennis
Quick level screenshots & character animation test - 07-12-2009
Here are some WIP screenshots of the level we've been working on. And the character animation test. More updates coming soon! Dennis